![]() You can render to the non-photorealistic styles also provided by Nitrous viewports. You can render multiple transparent surfaces.Ĭar rendered with a transparent body to show interior parts. This needs to happen only once per shader: The more often you use the Quicksilver renderer, the faster it will become. Because of this, the first frame you render can take a while, as shaders are compiled. The main role of the CPU is to translate scene data for rendering this includes compiling shaders for the specific graphic card in use. It is somewhat like having a game-engine renderer within 3ds Max. The Quicksilver hardware renderer accelerates rendering by using both the CPU (Central Processing Unit) and the Graphics Processing Unit (GPU). The default settings provide rapid rendering. One advantage of the Quicksilver hardware renderer is its speed. ![]() Main toolbar > (Render Setup) > Render Setup dialog > Common panel > Assign Renderer rollout > Choose Quicksilver Hardware Renderer as the active production renderer.The Quicksilver hardware renderer uses graphics hardware to generate renderings.
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